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Multi-Agent Tetris Development Test

Date: 2026-02-25 Model: Qwen3-Coder-30B-A3B (Q4_K_M) Configuration: 3 parallel slots via qwen3-coder-multi-p3 preset Hardware: RTX 4090 (24GB VRAM)


Objective

Test Qwen3-Coder's ability to handle a sequential multi-agent workflow using its 3 parallel slots:

  1. Planner Agent - Design the architecture
  2. Developer Agent - Implement the code
  3. QA Agent - Review for bugs

Task: Build a fully functional terminal-based Tetris game in Python using curses.


Results Summary

Agent Role Time Output Quality
Agent 1 Planner ~15s 1,441 chars Clean architecture plan
Agent 2 Developer ~90s 9,670 chars Complete implementation
Agent 3 QA ~20s 2,024 chars Identified edge cases

Total time: ~2 minutes for complete workflow


Phase 1: Planning

The Planner agent produced a well-structured architecture plan:

Class Structure

  • TetrisGame: Main game controller
  • Board: Grid management, collision detection, line clearing
  • Piece: Tetromino representation with position and rotation
  • PieceFactory: Random piece generation

Key Design Decisions

  • 2D list (20x10) for board state
  • Dictionary mapping piece types to 4 rotation matrices
  • Standard game loop: Input → Update → Render

Phase 2: Development

The Developer agent implemented a complete 284-line Python program:

Features Implemented

  • All 7 standard Tetris pieces (I, O, T, S, Z, J, L)
  • 4 rotation states per piece
  • Collision detection (walls, floor, placed pieces)
  • Line clearing with row shifting
  • Scoring system (40/100/300/1200 points for 1-4 lines)
  • Level progression (speed increases every 10 lines)
  • Next piece preview
  • Game over detection
  • Full curses-based rendering with borders

Controls

Key Action
← → Move left/right
Rotate
Soft drop
Space Hard drop
q Quit

Phase 3: QA Review

The QA agent identified several potential edge cases:

  1. Collision detection at negative Y - Pieces spawning above visible area
  2. Score calculation bounds - Array index for >4 lines (edge case)
  3. Game over detection - Top row checking logic

Verdict: "LGTM - code appears functional"


Verification

Syntax Check

$ python -m py_compile tetris_game.py
✓ Syntax OK

Component Tests

# Piece factory
 Created piece with 4 rotations
 Piece cells correctly calculated

# Board
 10x20 grid initialized
 Collision detection working
 Line clearing functional

# Game
 Initialization successful
 Movement working
 Rotation working
 Scoring system functional

All Tests Passed

  • Piece creation and rotation
  • Board initialization and collision
  • Movement (left/right/down)
  • Line clearing mechanics
  • Score calculation

Code Quality Assessment

Aspect Rating Notes
Structure Good Clean class separation
Completeness Excellent All required features
Correctness Good Core logic verified
Readability Good Clear method names
Error Handling Basic Minimal edge case handling

Observations

Strengths

  1. Sequential reasoning - Planner output directly informed Developer
  2. Code completeness - Developer produced runnable code on first attempt
  3. Self-awareness - QA correctly identified that code was functional while noting potential improvements

Limitations

  1. No true parallelism - Agents ran sequentially (plan → develop → review)
  2. No iteration - QA feedback wasn't fed back to Developer for fixes
  3. Context window - Each agent started fresh without shared context

Performance

  • ~85 tok/s generation speed
  • No degradation from concurrent benchmark (expected since sequential)
  • Total wall time ~2 minutes for complete workflow

Conclusion

Qwen3-Coder successfully handled the multi-agent workflow, producing a fully functional Tetris game in a single pass. The code:

  • Compiles without errors
  • Passes all component tests
  • Includes all standard Tetris features
  • Is immediately playable

This demonstrates that Qwen3-Coder can effectively: 1. Generate detailed technical plans 2. Implement complete applications from specifications 3. Review code for potential issues

To play the generated game:

python tetris_game.py


Files

File Description
test_tetris_agents.py Multi-agent orchestration script
tetris_game.py Generated Tetris game (project root)
tetris_agent_report.md This report