Multi-Agent Tetris Development Test¶
Date: 2026-02-25
Model: Qwen3-Coder-30B-A3B (Q4_K_M)
Configuration: 3 parallel slots via qwen3-coder-multi-p3 preset
Hardware: RTX 4090 (24GB VRAM)
Objective¶
Test Qwen3-Coder's ability to handle a sequential multi-agent workflow using its 3 parallel slots:
- Planner Agent - Design the architecture
- Developer Agent - Implement the code
- QA Agent - Review for bugs
Task: Build a fully functional terminal-based Tetris game in Python using curses.
Results Summary¶
| Agent | Role | Time | Output | Quality |
|---|---|---|---|---|
| Agent 1 | Planner | ~15s | 1,441 chars | Clean architecture plan |
| Agent 2 | Developer | ~90s | 9,670 chars | Complete implementation |
| Agent 3 | QA | ~20s | 2,024 chars | Identified edge cases |
Total time: ~2 minutes for complete workflow
Phase 1: Planning¶
The Planner agent produced a well-structured architecture plan:
Class Structure¶
- TetrisGame: Main game controller
- Board: Grid management, collision detection, line clearing
- Piece: Tetromino representation with position and rotation
- PieceFactory: Random piece generation
Key Design Decisions¶
- 2D list (20x10) for board state
- Dictionary mapping piece types to 4 rotation matrices
- Standard game loop: Input → Update → Render
Phase 2: Development¶
The Developer agent implemented a complete 284-line Python program:
Features Implemented¶
- All 7 standard Tetris pieces (I, O, T, S, Z, J, L)
- 4 rotation states per piece
- Collision detection (walls, floor, placed pieces)
- Line clearing with row shifting
- Scoring system (40/100/300/1200 points for 1-4 lines)
- Level progression (speed increases every 10 lines)
- Next piece preview
- Game over detection
- Full curses-based rendering with borders
Controls¶
| Key | Action |
|---|---|
| ← → | Move left/right |
| ↑ | Rotate |
| ↓ | Soft drop |
| Space | Hard drop |
| q | Quit |
Phase 3: QA Review¶
The QA agent identified several potential edge cases:
- Collision detection at negative Y - Pieces spawning above visible area
- Score calculation bounds - Array index for >4 lines (edge case)
- Game over detection - Top row checking logic
Verdict: "LGTM - code appears functional"
Verification¶
Syntax Check¶
Component Tests¶
# Piece factory
✓ Created piece with 4 rotations
✓ Piece cells correctly calculated
# Board
✓ 10x20 grid initialized
✓ Collision detection working
✓ Line clearing functional
# Game
✓ Initialization successful
✓ Movement working
✓ Rotation working
✓ Scoring system functional
All Tests Passed¶
- Piece creation and rotation
- Board initialization and collision
- Movement (left/right/down)
- Line clearing mechanics
- Score calculation
Code Quality Assessment¶
| Aspect | Rating | Notes |
|---|---|---|
| Structure | Good | Clean class separation |
| Completeness | Excellent | All required features |
| Correctness | Good | Core logic verified |
| Readability | Good | Clear method names |
| Error Handling | Basic | Minimal edge case handling |
Observations¶
Strengths¶
- Sequential reasoning - Planner output directly informed Developer
- Code completeness - Developer produced runnable code on first attempt
- Self-awareness - QA correctly identified that code was functional while noting potential improvements
Limitations¶
- No true parallelism - Agents ran sequentially (plan → develop → review)
- No iteration - QA feedback wasn't fed back to Developer for fixes
- Context window - Each agent started fresh without shared context
Performance¶
- ~85 tok/s generation speed
- No degradation from concurrent benchmark (expected since sequential)
- Total wall time ~2 minutes for complete workflow
Conclusion¶
Qwen3-Coder successfully handled the multi-agent workflow, producing a fully functional Tetris game in a single pass. The code:
- Compiles without errors
- Passes all component tests
- Includes all standard Tetris features
- Is immediately playable
This demonstrates that Qwen3-Coder can effectively: 1. Generate detailed technical plans 2. Implement complete applications from specifications 3. Review code for potential issues
To play the generated game:
Files¶
| File | Description |
|---|---|
test_tetris_agents.py |
Multi-agent orchestration script |
tetris_game.py |
Generated Tetris game (project root) |
tetris_agent_report.md |
This report |